I know it has been quite a while since I posted in my blog, but due to lots of work and projects and tests coupled with lazyness during the time left, I have failed in making post here. I apologize. Here I am today to make up for it though!
So a lot has happened wargaming-wise since I last posted. As you saw I was starting a Retribution of Scyrah army and boy have I started it. First of all here is what I bought so far:
This is a House Vyre jack kit, Full unit of Rifleman + UA, Full unit of Halbediers + UA, full unit of Mage Hunter Strike Force + UA, Ravyn, Kaelyssa and two mage hunter assassins, plus book and tokens. A good starting force.
And all of it fit into this....Somehow. I worked on them almost immediately and got them all built in a couple of days. I tried giving the House Vyre jack kit which I made into a Banshee, a good pose but I kind of suck at modeling, so I reverted back to stock posing for the most part.
Here they all, all built and ready to be primed.
Began priming and painting almost immediately as well. I was pumped, because one, I wanted to use them and two, I love playing with painted models. Thus I started a long conveyor belt type style of painting the numerous models I had. I stopped though, after a while and noticed I was running out of steam (really time) to paint them like this. So I opted to return to my old ways, and painted the models that usually stay on the board the longest, the warcasters and warjacks.
Here is a work in progress of both Ravyn and Kaelyssa.
Here is my finished concept of Kaelyssa.
Ravyn
Now see them slightly different. Reason was, something was bugging me of the paint schemes and I could quite place it. I finally figured it out and thought that they were to bright for me. I needed more drastic shading. Baal red just wasn't getting the job done. So i used up the last of my badab black and test drove the color scheme on the warcaster's red armor. They came out much better, not too different, but definitely darker. I also reverted base color to black as well. Now I feel that they are finished.
I then almost applied some badab black to the Banshee and added more chaos black to his armor plates so that he wasn't just a big red blob. He has more definition now as well and it contrasts well with the snow white base.
Now as for games. I have managed to use my Retribution of Scyrah force in about 5 games. Two were against mercenaries and Damiano, 1 against Circle Orboros and pKrueger, 1 against Legion of Everblight and pThagrosh and last one against Protectorate of Menoth and Reznik. I used Ravyn in all matches all at 35 pts.
My first game ever was against Gaby and his PoM. His force being slow, I was able to get into the zone quickly in the Radial Scenario: Sacrifice and start gunning his stuff down, especially his choir hiding behind his jacks. Oh, boy was that fun to do! Unfortunately, he opted for the hail mary with his Reckoner and crit Ravyn on hill without focus without the choir buff! So now she was on fire. Then boosted the damage roll and proceed to get 3 sixes almost sealing her fate. She was left at 1 box. My turn, fire did not go out and he rolled a 5 on the damage roll, doing 1 point of dmg and killing her. How sad I was!
Lesson 1: Never leave a shooting lane to your opponent, even if you are on a hill, to your warcaster, especially if you are winning. Had he not been losing he probably would have not gone for the hail mary.
Next game was against Damiano. David had just got a new shipment of Mercenaries for his birthday and he was really pumped to use them. This was also his first time playing against Retribution. Thus, when he ran Damiano to a wall in front of my mage hunter strike force with snipe, I decided to try out this Snipe->Feat-> Go concept. I activated Ravyn and popped feat and moved her to what I thought was a safe position. MHSF for the most part sat, and shot Damiano. Man...my rolls sucked. I hit under half of them on boosted rolls only needing 8s to hit. The ones I did hit, rolled pretty low on damage. I left him at 12 health I think. Well, that sucked, here I thought I had this game in bag so easily. Well I did not. I continued the game as if no feat had been popped and we kept playing. My rifleman massacred his steelhead Halbediers (he had two units) leaving 2 alive. Then my Halbediers moved up to cover the riflemen. His turn he feated and tried to kill Ravyn. His calvary is deadly under the feat with Death march and flanking but thankfully, they lack pathfinder and he failed to reach Ravyn. My turn again, I shot Damiano with Ravyn, did respectable dmg, left him at 6 and activated my riflemen. My riflemen walked one guy up and did a full unit CRA through him under the mini-feat: Whites of their eyes. This allows models in this unit to gain an additional die on attack rolls targeting models with 8" of them. Damiano was within 8" of the lead CRA guy and took the RAT 15, POW 20 to the face. With ARM 19 because of feat, he went down fast!
We played another after, and this one was much closer. It came down me either killing Damiano again or losing to scenario. I forget the scenario name, but it had the Fuel Cache objective in it. I won this game due to pEyriss' disruptor bolt and once again my Rifleman. pEyriss and her disruptor bolt is DEADLY vs warcasters. Losing not only the focus camped but almost not gain any the following turn is killer. Damiano disrupted could not upkeep his spells or even support his troops at all, so his awesome Sure-foot + Tough bubble popped. After than, my rifleman tallied up the kills and then took down Damiano with a bunch of CRAs.
Lesson 2: This list has problems with any armor, I did not tough his jacks one bit, I did not have counter punch power to take them out as well as the infantry.
Next game was against pThagrosh. This fight was a stalemate. Officially, my opponent forfeited cause he had to go, but I played it out after he left and found out that it was really close and I wasn't sure I could seal the deal. Like I said before, my list lacks true hitting power and dealing with Legion heavies, 1 of which returns to play at full health, is killer for me. The highlight of the match was me pulling the snipe feat go trick and leaving Thagrosh at 6 health and fury cause I forced him to transfer twice. Had he been a warcaster, that was game.
The last game I played was against Circle Orboros. My opponent was using my main army, so of course I knew its ins and outs as well as its weaknesses and strengths, especially vs Ret. My opponent was also knew in the use of said army, but he was using pKrueger, which chews through infantry like no-one's business. And I had a lot of low arm infantry, and no soulless escorts. This was not going to be easy. So basically I capitalized on what I knew he would do. He had druids popping clouds and such, so I used my sniped MHSF to murder most of them, leaving with his stealthed stones and his beasts. He feated and took most of my MHSF, but I followed up with some riflemen shots that almost killed his Warpwolf Stalker. He chewed through my riflemen with Chain lightning, but failed to kill them all. He exposed pKrueger with 2 fury to the riflemen who he missed with his boosted Chain Lightning spell. I had Ravyn pop feat and everyone unloaded on pKrueger, blowing threw his transfers with low dmg hits and then 3man CRA finished him off. The Halbediers did nothing this turn, because they were rightfully afraid of the Stalker and the banshee missed like a boss boosted shots with its cannon for 3 turns straight.
Lesson 3: These riflemen are badass, they keep ensuring that I stay in the game, them being a long range gun platform, thanks to snipe, Ravyn protection and Ranked attacks. War-tempered is situational, but useful and Whites of their eyes is always useful, cause people always try to close the range with these guys (unless they are ravagores).
I have been having a ton of fun with these guys, planning is key with Warmachine and much less Play it by ear like Hordes. There is nothing wrong with this, it is just a different train of thought. Retribution on the whole does not feel over powered in the least. It has its strengths, but I do not feel overpowered. Sure I ignore some rules, but what army doesn't? Also, I don't feel dirty as when I played Legion of Everblight briefly last year.
Lastly, I have not played with them recently (read: since last Sunday) because I have finally enacted a big change in our meta. We are finally going only to play 50 point games. It seems like everyone agrees that having more options and models on the table is better. I had been wishing for this since I came back from St.Louis last summer, where for the most part I played 50 point games. This last push came from trying to make lists for my Retribution. I always want to include full units, and 35 points fills up fast, even with just 1 jack. Then I can't field cool solos. This changes at 50 points, and I feel like there is a lot more room to not only add more models, but play lists that can have their own flavor and style, and not feel forced into always getting this bare minimum that runs great, but can't fit anything else that you like.
I have been using my Gators and want to use my Circle list today or tomorrow because I almost forgot the feeling of playing at 50 pts with Circle. It feels great!






























